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FAKE'S-COM

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Devlog

  • How we made the line of sight algorithm
    June 06, 2020 by Kozova1#raycasting, #line of sight
    The TIC-80 Fantasy Console is an awesome game making platform, but unfortunately we could not find a way to raycast in it, to check visibilty. We wanted to check whether the line of sight was obscured... Continue reading
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